Wilderness Drop Rate Buffs, Toggle "Attack" Option, Home PJ Timer, Chest Changes & MORE

27th December, 2024

Time for another update! This one will have some changes to the wilderness, how overload works, pj timer at home edge, drop rate buffs and a few more changes.

Regarding the server, as said previously we're here for the longterm. Changes and additions will come, don't expect everything to be done in one day. We hear your suggestions, feedback and are actively working towards it. For any feedback do use the discord #suggestions.

Improvements

Wilderness

We've made some changes to the Wilderness. Since our home wilderness is currently fairly small, we've increased the wilderness level to teleport from under 20, to under 12. This will allow for more room to PvP and get kills in deeper wilderness. Once our wilderness grows bigger we'll be adjusting it back to 20 again.

  • Home Edge
    • Home edge will sometimes have different mechanics.
    • From now on, when we refer to the Home Edge it means anything inbetween these objects.

Combat & PJ Timer

  • When you've killed a player within the home edge, it now takes 10 seconds before you can be attacked by another player.
  • When attacking a player fighting a multi-boss you will now keep attacking (rather than having to click the player constantly to keep attacking)

Toggle "Attack"

  • You can now toggle the Attack option to be first. This setting can be found in the Settings Manager.
  • Client update required for this change.

Overload

  • Having the constant overload effect up is pretty strong, and didn't really require you to have food since you could just brew.
  • Overload will now refresh every 15 seconds in safe zones, and outside the Home Edge. Using a restore will refresh your stats up to 99.
  • Overload will refresh every 3 seconds within the Home Edge.

Items & Special Attacks

  • Buffed the twilight claws special attack.
  • Buffed the demonic glaives special attack.
  • Buffed the wicked claws special attack.
  • Buffed the dravonic scythe special attack.
  • Adjusted ranged bonuses of grovewarden and above.
  • Note: We will have a larger equipment stat revamp later on.

Wilderness Monsters & Bosses

  • Increased the drop rates of rare items of all Wilderness monsters and Bosses.
  • Added Ancestral Strength card to Dark Matter Monsters drop table.

Wilderness Hotspots

  • Increased the drop rate within hotspots from 1% to 2.5%
  • Added Home Edge as a new hotspot location.

Bloodnova Orbs

  • Lowered the repair costs of the orbs.
  • Note: More of these types of orb coming soon.

Titan Forge

  • Added superior fury essence ingredients to the Orthite and Nebula staff requirement.
  • Lowered the superior fury essence required to forge titanite tier weaponry. (25 > 10)

Blurite Chest

  • Removed spawnables from its drop table.
  • Added new items to its drop table.

Magma Chest

  • Removed spawnables from its drop table.
  • Slightly adjusted its drop table.

Galactic Shop

  • Teleport tab back to 250 galactic tokens per.

Sacrifice

  • Added Dragons claws and Godsword to the sacrifice list.

Pets

  • Removed the Defence stat from pets.
  • Previously, the defence stat on pets was split and added to the player.

Fixes

  • Fixed an issue with drop catcher and ragnos backpack working for slayer special drops in the wilderness.
  • Note: We'll have some auto catching feature soon for the wilderness.

 

Thank you all for playing, and appreciate your feedback.